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Platform: PC Review by: Casey Levine Anyone who has played any of the Civilization series understands how very, very addictive those games can be. I myself remember playing hours upon hours of Civ II. I was never very good at it, but that didn’t stop me from attempting world domination. Still, there was room for improvement in the series, and while Civ III never quite got there, Civ IV is a huge improvement on the overall formula and is a wonderful game.
The goal is simple: Dominate the world. In previous versions of Civilization, this generally meant destroying all other civilizations on the map. However, Civ IV provides many new ways to dominate your enemies. Culture is an important concept in this game, and it is possible to win over opposing cities if your cities are culturally powerful enough. You gain culture by building certain city improvement, by producing great people and by building Wonders. Of course, you can still try to win the space race, or to dominate the world landmass or population. You can even win a diplomatic victory through the U.N. The whole interface is much more streamlined compared to previous games. You rarely need to use the keyboard to do anything—the mouse can accomplish pretty much anything you need it to. It’s easy to see what each square of terrain produces, and the strength of your armed forces. The game is all about micromanagement, and the developers have really managed to make it simple to learn. Of course, mastery is still very difficult, but the fact that the game controls easily makes things much less frustrating than it could have been.
Civ IV is one game that can be played over and over again, and each game will be somewhat different. You can try different tactics, play with different civilizations and leaders (each one has certain bonuses associated with it), or you can try playing on the higher difficulties. To date, I have yet to win a game above the third difficulty level. It gets much more challenging when you play on higher levels. In addition, the AI is much smarter in this game than in previous iterations. The computer is more tactically and politically apt, and at high difficulties, very aggressive.
-- Casey Levine {04-01-2006} |
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Past Reviews by Casey Levine: Fullmetal
Alchemist 2 - Curse of the Crimson Elixir (PS2) |
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