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-- by Kevin Leacock I've got a little story to tell you today. About five hours ago, before I wrote this article, I was playing a game called Chip's Challenge. It's one of the old 16-bit Windows 3.1 games that you remember getting on a floppy disk at your local dollar store. I was enjoying it, not thinking about this article at all. Then, out of nowhere, Paul sends me an instant message to remind me about tonight's deadline. Thinking "oh shit, I forgot!" but not wanting to let Paul know that, I simply replied to his IM with thanks. Switching back to my game, what do I see? The time to complete the level I was playing expired! And it's all Paul's fault too. So in an effort to torment him with the perpetual knowledge that thanks to him, I'll never be able to finish my game of Chip's Challenge, you get to read about dollar-store games from the top-of-the-line-16-bit-graphics-card days.
While I was playing I was doing some research about the game. (I swear it was research and not looking up walkthroughs for the impossible-to-beat levels!) Turns out somebody with a little bit too much free time on their hands not only made a Chip's Challenge 2 mod for the original game, but also a new, improved, 32-bit version of the engine with REAL sound instead of that emulated MIDI stuff. So I download it, and fire it up. It's different, but it doesn't have that sparkle that attracted me to the original so much. I'm not quite sure how to
identify it.
Overall the gameplay is still the same, in a few instances the
AI of the monsters and obstacles is even improved, but you really have
to be nitpicky to notice. All in all, the gameplay improvements themselves, especially because many of the "new" levels,
are extremely similar to or even duplicates of the originals. To someone who's interested in playing this game, I'm
recommending the original Chip's Challenge. -- Kevin Leacock {03-15-2006} |
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Past Editions of 0wning the Competition: February
2006: 0wning Your Parents |