Lisa Harrison's Top 10 Most Addictive Puzzle Games Of All Time The puzzle game addict is elusive by nature, yet easy to spot if you are aware of the signs. It could be the calm-mannered office worker in the cubicle next to you, seemingly hard at work but for his sporadic pained grunts and furious mouse-clicking. It could be the girl sitting next to you on the train, whose attention never leaves her beloved Game Boy even when she shuffles past you to disembark at her local station. The likelihood is that there is at least one person in your life right now who is a closet puzzle game addict. A terrible affliction, I think you'll agree, but oh so wonderful to suffer from. The games listed below comprise the most addictive of the genre. They enthralled countless gamers for hours at a time, and left converts to the genre begging for more. 10. Snake (Mobile): Scenario: You're on the move with nothing to do when boredom sets in and there's nothing immediately available to cure it. What do you do? Get out your mobile for a 'quick' game of Snake. You know it won't really be a quick game.
You know that hours later you'll run out of power and that will
be the only end to it. And yet you kid yourself that it
really will be 'quick' and that you won't immediately start
playing another game as soon as the snake grows too big for the
screen and it's game over. It's the kind of vicious cycle that
never ends, and Snake is the kind of vicious game that makes you
unable to stop playing. Long after passing the point of no return
when you have in all likelihood achieved the highest score it's
possible to achieve, you'll still be playing. Poor, poor you.
Not as easy as it sounds by any means, and
a common means of destruction for Dreamcast controllers
internationally upon them being thrown out of the nearest
available window during some of the more difficult levels. And
yet even following this frustration, you'd be running into the
garden to retrieve the controller and come back quickly to the
console, salivating at the prospect of solving whichever level
got the better of you. However, as the pace quickens (although the
learning curve isn't nearly as steep in this title)
and increasing numbers of non-matching pairs fall to the row
below, the player is left unaware of how they came to possess it
in the first place and why on earth they just can't stop playing.
There are 98 levels overall—that's
one heck of a life you could potentially waste on this title.
Just think of the time that you could spend in more constructive
ways—best to stop if you
still have chance. It's not too late to back out and it's either
that or become so captivated that you actually complete all the
levels involved. Believe me—I'd
know.
If you left them to it and stopped playing,
they'd all die. Could you live with yourself if that happened?
Could you? No, you couldn't. So ignoring the fact that they're
actually sprites on your TV screen, you keep on playing like the
sucker for punishment that you are. Sounds simple, and it really is initially,
but soon the pace quickens as with so many puzzle games and the
headrush starts to occur. Dizzying speeds can be attained before
the player has barely had chance to get to grips with the
game, resulting in the demise of many a brain cell over its
brutally compulsive qualities. The array of options alone is
enough to draw in all who fall under its spell, until they become
incapable of any kind of thought beyond 'Hang on, I can get this
bit!'
Here, it's the fact that everyone's good at
it that makes it so addictive—being
top of the high scores list is something that anyone can
achieve, but after a while it becomes more difficult to top your
best performances, and this is when it becomes completely
entrenched into the subconscious of the addict. 'Just one more
game' is a common line among devotees. Due to its frustrating difficulty, this
game has been known to cause grown men to cry. The very uttering
of its name is enough to bring the painful memories flooding back
for many a traumatised gamer.
Those for whom Minesweeper has become less
of a habit and more of a way of life seem to have the best times,
but there is always an urge for any addict to play just one more
game to shave another one or two seconds off the clock. That is,
unless you break your mouse in the process. Initially easy in difficulty level, as the player's score increased the level would rise, causing the blocks to fall with eye-popping speed and more often than not lead to a "Game Over" before any conceivable end had been reached. Whether or not the game even ends remains something of a mystery - few people can genuinely claim to have beaten it. Once the puzzle game genre has you in its grip,
there can be no loosening of the hold it possesses of your soul.
Whilst for the sake of the player's sanity and social life it may
be better to avoid them altogether, in all likelihood a true addict is
unable to let go. I'm afraid that the simple inevitability is
that once you have found your own particular weakness, there
really is no going back. Once addicted, always addicted. That
being said, I think I'll disappear now for "just one
more game"... -- Lisa Harrison {02-04-2006} |
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