Why wasnt tehre a Versus mode? - Father Time Paul: Hell if I know! It was assigned, but the people it was assigned to never wrote it. I dont need any help eric thanks! - Father Time Matt F.'s review of Mission: Impossible - Operation Surma The n64 mission impossible was pretty good - Father Time Matt F.: Oh hell yeah, that game was great. But a N64 Mission Impossible, this ain't. Travis' review of Star Fox Adventure http://www.gamecola.net/5-7-2/whatthecraps.htm - Dr. Dre Travis: Eep! I hadn't read the What the Craps article before. Maybe I should so some more research next time. I bet it would have been beter without the dinosaurs - Father Time Nice review =] - xbenji65 Paul's review of Zoo Tycoon DS WHY did you SHOT so much?? - Father Time Perhaps you should have put Memo 2 first and Memo 1 second. And also Memo 3 BEFORE the ratings? - Matt F. Or tell her it was your evil twin, Paulo. Damn that Paulo! DAMN HIM!!! - Steve Haha! Way to keep your ass out of the fire, Paul! - Travis Be Careful What You Search For do you have a coloring book - Anonymous Digital Championship Wrestling I dont know who saurka is, sorry - Father Time Paul: Me either. Well honestly i dont really have a problem with 10s, most of those games look pretty perfect to me - Father Time How should I justify my scores for my Forza review? Specifically, the 10 I gave it for control. Well, as an avid driver who has built and raced a lot of cars and probably has more track time than most people have spent playing Super Mario World, I whole-heartedly stand behind that rating. The physics engine in that game is SPOT-ON, and I'll go to the mat against anyone who says different, because they probably wouldn't know the difference between a sway bar and a candy bar. That being said, I don't think I've thrown the 10s out very often. So when I do chose to I usually have a damn good reason. You may want to put your blinders on for when I review Forza 2 when that comes out, because if it doesn't change much you'll probably see another 10 in control. - Joel I can justify my 10 for novelty in the Neverhood review. Have you ever seen a game made out of clay before that? - Matt F. I gave Lost in Blue a 10 for controls because I can't imagine them being any better. Directional pad to run around, poke at the screen to do stuff (or pushing buttons, if you prefer that sort of thing). There's nothing I can think of that's bad about them, so I guess that's my justification. - Lizo I'm not going to flat out say I
loathe 10s, but I think we publish them, and other similarly high
scores, far too often. I think that, in general, I'm hard-to-please when
it comes to game reviews, and I wish our other reviewers would be, too,
because it makes it that much more meaningful when we do give a
game a high score. High scores don't mean a whole lot when
everything—including obvious turds like Stu's Micky Mouse games—are
getting 10s. - Paul |
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Past Editions of Submissions:
October 2006:
17 letters |