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Have you ever been
involved in a three-month-long feud with a pro-wrestling champion? And
no matter how many chair shots you administer, or tables you put him
through, you still can’t seem to get the pin? What about when after
losing match after match, you are finally forced into a Loser Leaves
Town match for the belt?
Well, I lost that match, so about six weeks
ago I got in my car and headed out on a road trip. Apparently, over a
year ago, Paul tricked me into signing some contract while I was drunk,
so I’m forced to keep writing reviews. Here’s one of them.
-- By
Zack Huffman
Mid-June
Gulfport, Mississippi
About a year ago, most of us living in our dens of privilege heard
something about a Hurricane Katrina and the havoc it wreaked on Louisiana
and Mississippi. We watched news correspondents like Anderson Cooper
flip out on live television when they came face to face with the
savage destruction. For many of us, the destruction meant little more
than the carnage we've already witnessed in piece of shit movies like
Twister, Deep Impact and Carnosaur 1, 2 and 3. Much like with those
flicks, we paid attention for about an hour and a half before looking
for something else to occupy our time.
They haven't done that in Gulfport, Mississippi. Gulfport is just 15
miles west of Biloxi on the southern coast of the state. It's only a
few hours away from New Orleans, so it received a significant amount
of damage at the hands of Mother Nature. This is a fact that can only
be properly experienced by driving along Highway 90, which closely
parallels the coastline. The highway is labeled as a “scenic” detour
from Intestate 10. It remains so, but only in a more sobering sense of
the word.
The side of the road is lined with the carcasses of trees, permanently
bent away from the coast, and empty lots filled with debris and signs
that promise the return of those establishments that used to reside in
the area. The luckier spots have the bottom half of the building still
in place.
After driving for hours, we finally found the biggest Super Wal-Mart
I've ever seen. We were almost tempted to try camping out within the
enormous structure, figuring that there was bound be plenty of spots
for two people to get away with hiding within long enough to get some
sleep. Instead we found a secluded path between a field behind the
Wal-Mart and a run-down neighborhood. There was just enough space to
set up two tents, leaving us with plenty of daylight to scam some
dinner and hang out in the giant Wal-Mart.
Walking around the place, I couldn't help but notice how many families
were raiding the grocery side of the store. The shelves were less full
than one would be used to, having spent a lot of time in Wal-Marts.
Instead of people spending more money than they should on shitty
knock-off brand DVD players and heavily-censored music CDs, they were
spending as much money as they could on the cheapest food they could
find.
In a store full of working class families in a bad situation, doing
whatever they had to get by, I saw very little mindless consumerism.
For the first time in as long as I could remember, I didn't hate
Wal-Mart. Don't get me wrong—as a company, Wal-Mart is an insidiously
evil archetype for the some of the worst that modern capitalism has to
offer in the industrialized world. But any business that can provide a
whole town with loads of really inexpensive food for people with very
little money, who need it, can get a pass every now and then. Besides,
it still didn't keep Crust and I from scamming some free soy dogs.
I was on my way to check out the soda machines when something glorious
caught my eye. In 1992, there was an arcade game released called Time
Killers. This game is a 2D fighter that features very little
innovation other than gratuitous gore. The graphics are very cartoony,
and the moves are limited. What made this game great was the ability
to not only cut your opponents open, but to also sever entire limbs
from your opponent's body. Even better, if your timing was right, you
could chop off your enemy's head in the middle of the round, instantly
ending it with a kill.

It didn't matter that it came out around the same time as obviously
better games, Street Fighter 2 and Mortal Kombat; Time Killers broke
all the rules. If you were good enough, no match would last longer
than a few seconds. This was a game I remember hearing rumors about.
Everyone knew about it, but no one seemed to know where any of the
arcade games were located. And now, I had found one.
Luckily, the Wal-Mart was large enough for me to claim that three
different Coke machines had stolen dollars from me. Time Killers only
cost 25 cents to play, and I was determined to beat the game. Sadly, I
didn't. As it turns out, the computer is really good at chopping off
my head. So for now I'll have to hope for the chance to get back to
Gulfport with a sack full of quarters. Until then, my travels will
continue. 
--
Zack Huffman
{10-01-2006}
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